battlefield 2142 lag
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battlefield 2142 lag
03-12-2007 2:00 PM
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I am finding it impossible to play BF 2142 due to lag. Punkbuster also reports that I am "losing key packets" and I get disconnected.
I used to play without any problem on a fixed 2meg Talktalk connection..actually ran very smoothly...but since I migrated to Plusnet on a MaxDSL 8 meg connection I am having lag issues frequently. This happens on all the servers I have tried, even the less busy servers.
I have interleaving turned off ( at my request ) to try and improve things but it has made no difference.
It doesn't seem to matter what time it is either, lag occurs whether in the afternoon..2pm..or middle of the night... 2am
Any help would be appreciated.
Re: battlefield 2142 lag
03-12-2007 2:24 PM
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You're on the fixed cost option and have just squeezed over the 10gb peak time limit. This will reset tomorrow when you're billed and speeds should pick up again, but until then unfortunately you'll be throttled.
If you like you can change to the flex option which will automatically add usage when you get to your limit, this will prevent the slowdowns in future - the option to change this is in your members centre.
Hope that helps,
Re: battlefield 2142 lag
04-12-2007 10:30 PM
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I am thinking that at that connection speed my pings should be OK for online games..or am I missing something?
Re: battlefield 2142 lag
05-12-2007 1:05 AM
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Quote from: elcottero I am thinking that at that connection speed my pings should be OK for online games..or am I missing something?
No - you're missing something

Ping measures the responsiveness - it's roughly the time for a return trip.
Speedtests work by measuring the time taken to download a fairly big file. Provided your PC can periodically tell the download that data is arriving uncorrupted, it will run at pretty much full speed.
In short - there's no necessary correlation between ping time and speedtest performance.
"In The Beginning Was The Word, And The Word Was Aardvark."
Re: battlefield 2142 lag
05-12-2007 1:24 AM
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http://usertools.plus.net/tutorials/id/34
There could be a number of reasons for the high ping, the tracert should help narrow down which it is.
Enterprise Architect - Network & OSS
Plusnet Technology
Re: battlefield 2142 lag
05-12-2007 5:26 PM
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(C) Copyright 1985-2001 Microsoft Corp.
C:\Documents and Settings\Owner.COMPUTER2007>ping www.jolt.co.uk
Pinging www.jolt.co.uk [82.133.85.65] with 32 bytes of data:
Reply from 82.133.85.65: bytes=32 time=63ms TTL=58
Reply from 82.133.85.65: bytes=32 time=38ms TTL=58
Reply from 82.133.85.65: bytes=32 time=26ms TTL=58
Reply from 82.133.85.65: bytes=32 time=37ms TTL=58
Ping statistics for 82.133.85.65:
Packets: Sent = 4, Received = 4, Lost = 0 (0% loss),
Approximate round trip times in milli-seconds:
Minimum = 26ms, Maximum = 63ms, Average = 41ms
Ok Dave, here's what I got from the first part of your tutorial thingy...I can't really tell much from this except that the ping rates look OK..are they?
www.jolt.co.uk
Re: battlefield 2142 lag
05-12-2007 5:31 PM
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Tracing route to www.jolt.co.uk [82.133.85.65]
over a maximum of 30 hops:
1 <1 ms <1 ms <1 ms 192.168.0.1
2 31 ms 25 ms 41 ms lo0-plusnet.pte-ag1.plus.net [195.166.128.64]
3 25 ms 25 ms 28 ms ge0-0-0-403.pte-gw2.plus.net [84.92.4.2]
4 61 ms 202 ms 199 ms te2-4.pte-gw1.plus.net [212.159.1.101]
5 24 ms 25 ms 24 ms g3-35-501.cr05.hx2.bb.pipex.net [193.203.5.14]
6 24 ms 23 ms 25 ms v3953.cr05.tn5.bb.pipex.net [62.72.137.29]
7 26 ms 25 ms 24 ms g1-1-6.ar01.tn5.bb.pipex.net [62.72.140.142]
8 26 ms 25 ms 24 ms ge-0-0-0-3801.jolt-gw.cust.pipex.net [212.241.24
1.14]
9 25 ms 24 ms 25 ms secure.jolt.co.uk [82.133.85.65]
Re: battlefield 2142 lag
05-12-2007 5:47 PM
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I just realised you don't want to check the Jolt server..you want me to check the BF2142 server..OK here goes,
Microsoft Windows XP [Version 5.1.2600]
Quote
(C) Copyright 1985-2001 Microsoft Corp.
C:\Documents and Settings\Owner.COMPUTER2007>ping 85.236.102.5
Pinging 85.236.102.5 with 32 bytes of data:
Reply from 85.236.102.5: bytes=32 time=30ms TTL=122
Reply from 85.236.102.5: bytes=32 time=25ms TTL=122
Reply from 85.236.102.5: bytes=32 time=24ms TTL=122
Reply from 85.236.102.5: bytes=32 time=25ms TTL=122
Ping statistics for 85.236.102.5:
Packets: Sent = 4, Received = 4, Lost = 0 (0% loss),
Approximate round trip times in milli-seconds:
Minimum = 24ms, Maximum = 30ms, Average = 26ms
C:\Documents and Settings\Owner.COMPUTER2007>tracert 85.236.102.5
Tracing route to opt63.multiplay.co.uk [85.236.102.5]
over a maximum of 30 hops:
1 <1 ms <1 ms <1 ms 192.168.0.1
2 25 ms 24 ms 25 ms lo0-plusnet.pte-ag1.plus.net [195.166.128.64]
3 24 ms 26 ms 23 ms ge0-0-0-403.pte-gw2.plus.net [84.92.4.2]
4 24 ms 25 ms 24 ms vl23.thn-gw1.plus.net [212.159.4.19]
5 44 ms 207 ms 161 ms po2-1052-rt0.thn.datahop.it [195.72.128.21]
6 25 ms 25 ms 25 ms 195.72.129.14
7 24 ms 25 ms 24 ms opt63.multiplay.co.uk [85.236.102.5]
Trace complete.
Quote
Re: battlefield 2142 lag
07-12-2007 1:31 AM
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Re: battlefield 2142 lag
07-12-2007 10:33 AM
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Quote 4 24 ms 25 ms 24 ms vl23.thn-gw1.plus.net [212.159.4.19]
5 44 ms 207 ms 161 ms po2-1052-rt0.thn.datahop.it [195.72.128.21]
It seems that Plusnet peer directly with datahop.it in Telehouse North (bold italics, above), so the connection should be nice and fast.
It may be something that Networks can look into. Certainly, your pings up to that point look nice and fast.
B.
Re: battlefield 2142 lag
07-12-2007 11:52 AM
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I mean would it help trace the problem..or am I just being picky about this..maybe the problem lies with the servers I have been using..although I feel that I get lag far to regularly for it to be a server problem.
Also, I always try to play on a server with low latency and a max of 32 players...even though some game servers support 64 players.
Re: battlefield 2142 lag
07-12-2007 2:37 PM
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Quote from: Barry It may be something that Networks can look into. Certainly, your pings up to that point look nice and fast.
I don't think that's the problem Barry. If you look at the actual ping times to the destination then you can see that they are fine (In fact they're pretty darn good):
Quote Ping statistics for 85.236.102.5:
Packets: Sent = 4, Received = 4, Lost = 0 (0% loss),
Approximate round trip times in milli-seconds:
Minimum = 24ms, Maximum = 30ms, Average = 26ms
The increased response time for datahop.it in the traceroute doesn't ring alarm bells. Quite often this can happen when a routers' CPU is too busy to respond to low priority ICMP packets.
Bob Pullen
Plusnet Product Team
If I've been helpful then please give thanks ⤵
Re: battlefield 2142 lag
07-12-2007 9:50 PM
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Anyhoo...back to the point..Could it be that my PC specs are to blame?
CPU AMD 64 3700+
Ram 2gb PC 3200 ( I think)
GFX Asus 6800 GTX Extreme ( 256mb DDR3)
Asus AN5FX Mobo ( nvidia nforce 4 chipset)
Hitachi Sata II 250gb drives x 2
I don't know if anything else really matters but I'll post it if someone asks. According to the minimum specs for the game ..these are fine, but hey..who wants to try to beat a 1979 VW Golf GTI with a Morris Marina
Re: battlefield 2142 lag
15-12-2007 11:34 PM
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have a look here :-
http://forums.filefront.com/bf-2142-problems-errors-help/310366-pb-important-losing-key-packets-b-ff...
My PC is of a very similar spec to yours except I have an x1950pro graphics card. It works fine for me in game at 1280* 1024.
Hope that helps you.
Re: battlefield 2142 lag
11-01-2008 9:51 AM
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The secret is to visit http://www.evenbalance.com/index.php?page=support.php and download the PBSETUP file. Stick this is a wee subfolder in your games area for safe keeping and run it, this will expand out a proper EXE and some config files.
On the window opened, fill in ALL your PB related games and their install paths. These games will have a PB subfolder. When you tell it to check for updates, it will pull all the required update files from the secure master servers, and apply them to all your games.
Now when you go into your games, you should be bang up to date.

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