Traffic Management Unacceptable for Online Games
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Traffic Management Unacceptable for Online Games
07-01-2013 10:53 PM
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I have just submitted wireshark captures for the second online game in 6 months that has come off on the wrong end of your traffic management systems. I could understand having to submit wireshark captures for small obscure games that the majority of your customers will probably never play and haven't heard of. However, these were big AAA titles, one of them has even been named game of the year by TIME, IGN, PC GAMER and more organizations. The titles in question are Guild Wars 2 and Planetside 2.
Technically-apt customers do not want to be faffing about having to submit tickets with wireshark captures. Customers that aren't so technically apt won't know what is going on will no doubt be equally if not more irritated. Both groups want their games to just work. There is no reason they shouldn't "just work" with such large titles.
Furthermore, your procedure and documentation very far from perfect. The first time I submitted a wireshark capture this is (roughly as it was a while ago) what happened:
1) I follow community documentation to the letter and submit pcap/s.
2) Customer service: wireshark doesn't appear to be showing any problems even though traffic is being incorrectly assigned.
3) Submit new pcap.
4) Customer service: Now it magically does appear to be showing some problems. Even though I did it at the same time using the same procedure as the last capture.
5) Customer service: gets back to me and says please submit multiple pcap/s. If you need multiple why does documentation not say so?
3) Repeat process and submit again with multiple captures. Pain in the back-side as it can only be done at certain times of day.
4) Pcaps are too large this time. Even though I followed the instruction to the letter and only took a few seconds worth of captures. If they need to be of a certain size why does your documentation not say so?
5) System will not let me update the ticket as I changed my email address from @googlemail to @gmail. Can't be bothered any more and give up.
I'm sorry but I am severely frustrated with having to go through an unnecessarily aggravating process I feel should be unnecessary in the first place. This has put me off Plusnet so much I that I think I will be going to BT in March (when they complete their fibre rollout in my area), just so I won't have to deal with your traffic management system any more.
Re: Traffic Management Unacceptable for Online Games
07-01-2013 11:57 PM
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I'll put pro on your account for free tomorrow. This should push all gaming traffic into at least Gold and prevent major issues. You'll need to be careful with P2P if you are on a usage limited product however.
Ex-Broadband Service Manager
Re: Traffic Management Unacceptable for Online Games
07-01-2013 11:59 PM
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Ex-Broadband Service Manager
Re: Traffic Management Unacceptable for Online Games
14-02-2013 9:19 PM
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I pay for plusnet extra fibre so that my broadband works as fast as possible. I just want low latency and fast speeds for gaming but I have to pay for a heavy usage package just to get decent priority, if I want a premium connection I have no option but to pay extra for pro as well.
I don't want to be doing wireshark captures to improve my connection for some games or pay extra for pro but don't seem to have much choice; apart from considering alternative s but I had thought plusnet are generally good value but maybe not so much for gamers now? How about not charging for pro for gaming customers who don't have a high download usage? Plusnet used to do a gamers package that offered better value than this!

Re: Traffic Management Unacceptable for Online Games
14-02-2013 9:47 PM
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PN should by now be able alto with BT out of reach connect to my line and collect required data themselvs ,i do not understand pcap or have no real idea what to look for this is what i pay PN occasionall for

i understand at the moment they have problems with ping spikes on their networks and gateway problems but all i want to do is play with a stable connection , without having to do someting to show i have a problem .
PN are fantastic for me over the last few years hope they keep it up and dont let their good reputation slip
samsung 850evo 250gig , WD black 2 TB . Asus Phoebus sound ,
16 gig Avexir ram 2400 , water cooling Corsair H100i gtx ,
Corsair 750HXI Psu , Phanteks Enthoo pro case .
Re: Traffic Management Unacceptable for Online Games
15-02-2013 1:33 PM
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Hopefully plusnet will recognise that they need to do something to help gamers get a good value fast connection!
Re: Traffic Management Unacceptable for Online Games
15-02-2013 1:40 PM
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At any given moment in the universe many things happen. Coincidence is a matter of how close these events are in space, time and relationship.
Opinions expressed in forum posts are those of the poster, others may have different views.
Re: Traffic Management Unacceptable for Online Games
15-02-2013 2:00 PM
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Playing any form of game online requires a certain amount of player knowledge, how to port forward required ports / how to add games to your firewall. Plus with some ISP's how to use wireshark.
Re: Traffic Management Unacceptable for Online Games
15-02-2013 2:10 PM
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This replicates what the Pro product (and add-on) did for gaming traffic, which is why we've been recommending that people try without it and see how it goes.
Is it mainly in hte evenings that you're seeing a problem? If so then we are doing more work to alleviate the latency issues seen in the evenings.
What games in particular are you having issues with (I'm an avid gamer so may actually own them already)?
Re: Traffic Management Unacceptable for Online Games
15-02-2013 3:55 PM
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Re: Traffic Management Unacceptable for Online Games
15-02-2013 4:21 PM
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Can you grab up some data for comparison? I.e. pings are 40ms at lunch, but 110 in the evening, and some speed test comparisons.
Ex-Broadband Service Manager
Re: Traffic Management Unacceptable for Online Games
15-02-2013 4:34 PM
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samsung 850evo 250gig , WD black 2 TB . Asus Phoebus sound ,
16 gig Avexir ram 2400 , water cooling Corsair H100i gtx ,
Corsair 750HXI Psu , Phanteks Enthoo pro case .
Re: Traffic Management Unacceptable for Online Games
15-02-2013 6:52 PM
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Quote from: Chris
This replicates what the Pro product (and add-on) did for gaming traffic, which is why we've been recommending that people try without it and see how it goes.
Please don't say im paying an extra £5 a month for the pro add on for a worse connection for my online gaming

Re: Traffic Management Unacceptable for Online Games
15-02-2013 7:14 PM
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samsung 850evo 250gig , WD black 2 TB . Asus Phoebus sound ,
16 gig Avexir ram 2400 , water cooling Corsair H100i gtx ,
Corsair 750HXI Psu , Phanteks Enthoo pro case .
Re: Traffic Management Unacceptable for Online Games
15-02-2013 9:51 PM
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samsung 850evo 250gig , WD black 2 TB . Asus Phoebus sound ,
16 gig Avexir ram 2400 , water cooling Corsair H100i gtx ,
Corsair 750HXI Psu , Phanteks Enthoo pro case .
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