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More detail for the games list, port numbers, IP's etc
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More detail for the games list, port numbers, IP's etc
18-02-2009 8:09 PM
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Is it possible to get more info as to the stored settings that are used and are good for each game on the list?
I often play Supreme commander, you can pick your port number, my brother host the session and we've tried different numbers but haven't found a good one that doesn't lag up after awhile. It gets to the point that resetting the router can give better results, which suggest it's picking different paths through your servers.
I often play Supreme commander, you can pick your port number, my brother host the session and we've tried different numbers but haven't found a good one that doesn't lag up after awhile. It gets to the point that resetting the router can give better results, which suggest it's picking different paths through your servers.
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Re: More detail for the games list, port numbers, IP's etc
18-02-2009 8:16 PM
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Doesn't sound like traffic management - that would be fairly continuously slow (during peak time), instead of slowing down over time.
It would probably be worthwhile doing a wireshark capture to see if the traffic is being identified. If not, you can submit the capture for Plusnet to include in their gaming profiles
B.
It would probably be worthwhile doing a wireshark capture to see if the traffic is being identified. If not, you can submit the capture for Plusnet to include in their gaming profiles
B.
Re: More detail for the games list, port numbers, IP's etc
19-02-2009 9:09 AM
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do the wireshark capture to be sure it being picked up right.
is your brother(host) broadband with plusnet?
is your brother(host) broadband with plusnet?
Re: More detail for the games list, port numbers, IP's etc
25-02-2009 12:04 PM
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I got my problem sorted, went for the default port number 3106 and now it's flying along. We've been playing the game for sometime and have fiddled with different port numbers, maybe before the current traffic system, hence the recent problems.
Anyway I still say a list would have been very useful, it's not really a security issue, especially if users are asked to the do the capture themselves, it's already open so why not just post the full game list from the traffic system database automatically, that why users can find out exactly what the numbers are at all times.
Anyway I still say a list would have been very useful, it's not really a security issue, especially if users are asked to the do the capture themselves, it's already open so why not just post the full game list from the traffic system database automatically, that why users can find out exactly what the numbers are at all times.
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- More detail for the games list, port numbers, IP's...