MW2 - traffic prioritised?
Hiya folks - I'm wondering as Modern Warfare 2 is essentially peer-to-peer (no hosted servers) - are the packets identified/able and prioritised the same was as other hosted games on the PN network?
Re: MW2 - traffic prioritised?
XBox 360 - wasn't suggesting it wasn't as I don't have problems with it. Just wondered if it was - not sure how the prioritisation would work if not to a specific and known server(s)...