League of legends, high ping
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Re: League of legends, high ping
25-06-2010 1:23 PM
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Friends who are playing in the same game who are in the local area (so routing to the game server should be relatively similar) have normal pings of around 35ms which is what mine used to be a few days ago.
Re: League of legends, high ping
28-06-2010 3:28 PM
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Re: League of legends, high ping
28-06-2010 4:25 PM
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Re: League of legends, high ping
29-06-2010 9:29 AM
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Re: League of legends, high ping
29-06-2010 9:35 AM
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edit. forgot the linky yet again
http://community.plus.net/library/faults/using-wireshark-for-data-capture/
Re: League of legends, high ping
29-06-2010 9:55 AM
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the pings look OK, but there is a big delay in the traceroute at PlusNet !, although Bob explains why here http://community.plus.net/forum/index.php/topic,87128.msg722580.html#msg722580
Re: League of legends, high ping
29-06-2010 10:00 AM
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I can see the wireshark capture is now with the correct team to take a look and find out what's going on.
Re: League of legends, high ping
07-07-2010 10:28 PM
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Re: League of legends, high ping
12-07-2010 8:47 PM
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Edit: wireshark log attached, not sure if I did it right but it might be useful.
Re: League of legends, high ping
12-07-2010 10:08 PM
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Re: League of legends, high ping
13-07-2010 3:01 PM
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Has anyone tried playing it on European servers? Can you use an alternate port range?
Re: League of legends, high ping
13-07-2010 4:33 PM
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Looking at http://kb.leagueoflegends.com/questions/27/Required+Network+Ports the game client doens't use jabber ports (unless i've read up wrong, 5222?).
Re: League of legends, high ping
13-07-2010 10:19 PM
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Re: League of legends, high ping
14-07-2010 11:58 AM
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Edit: If you can provide a Wireshark capture, starting just before you load the game and we'll see if we can create a signature from that.
Re: League of legends, high ping
20-07-2010 10:02 PM
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I'll try doing another wireshark when I get the chance.
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