Half Life gets a face lift!
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- Re: Half Life gets a face lift!
Half Life gets a face lift!
03-09-2012 4:18 PM
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Most of you may know already, but they have/are revamping Half Life with a make over!
More information here: http://www.bbc.co.uk/news/technology-19463712
Release date (Free download): 14th September
Re: Half Life gets a face lift!
03-09-2012 4:21 PM
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Re: Half Life gets a face lift!
03-09-2012 5:02 PM
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Considering modern FPS's they left it too late to to revive that game, hell we are still waiting for HL2 ep 3 or more like HL3. Hate to say it but they should put HL out of its misery.
Re: Half Life gets a face lift!
03-09-2012 8:15 PM
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Re: Half Life gets a face lift!
05-09-2012 6:07 PM
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Re: Half Life gets a face lift!
06-09-2012 10:37 AM
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Re: Half Life gets a face lift!
18-09-2012 12:17 PM
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Re: Half Life gets a face lift!
18-09-2012 12:28 PM
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Re: Half Life gets a face lift!
18-09-2012 12:46 PM
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Re: Half Life gets a face lift!
18-09-2012 12:52 PM
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Re: Half Life gets a face lift!
18-09-2012 12:52 PM
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This review isn't too good
-fOfTI
Re: Half Life gets a face lift!
18-09-2012 4:44 PM
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Quote from: ukste20 Im installing black messa atm, has anyone here pld it yet ? Ive actully heard some good reports about it.
I'm about 1.5 hours in - played a bit over the weekend. It's as I expected it would be TBH.
Bob Pullen
Plusnet Product Team
If I've been helpful then please give thanks ⤵
Re: Half Life gets a face lift!
18-09-2012 9:59 PM
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Heavily reduced damage from all weapons on Normal difficulty, let alone at higher difficulties when human soldiers are aim bots.
Pixel perfect jumps are still there, why did they leave them in. sv_cheats 1 / noclip, I've no time for that dated hindrance, if not it is reload hell trying to find the exact pixel to jump from.
Ladders, god I hated those and they again still left the locations of them as is, so it is a right pain trying to get off them where you want to , especially when taking hits from multiple targets.
So save your bandwidth or get it after midnight
Re: Half Life gets a face lift!
20-09-2012 5:54 PM
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Audio, no 3d sounds from what I could tell. Can't remember if HL1 had them, but I couldn't tell where shots where coming from. Intrusive music, even if turned off especially near the end that drowned out everything else. Human soldier npc's has to been the worst audio they could have thought up for them.
Also they left too much of the bad elements of maps in, when they could have fixed them. Get used to being lost, as there are very few hints as to the direction you should take. I like exploration games but this was painful to find my way about.
C minus for the port, can do better
Re: Half Life gets a face lift!
20-09-2012 7:57 PM
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Quote from: Gus Audio, no 3d sounds from what I could tell. Can't remember if HL1 had them, but I couldn't tell where shots where coming from.
The original Half Life supported Aureal A3D, which is still impressive to hear today (while the 3D positioning was impressive, the frequent blue screens and compatibility issues with Aureal's VxD drivers were not).
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