Does anyone play World Of Tanks?
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- Does anyone play World Of Tanks?
Does anyone play World Of Tanks?
29-05-2013 3:19 PM
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Re: Does anyone play World Of Tanks?
29-05-2013 4:32 PM
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I don't play it but I did download and play test it out in the office as we had a customer reporting a problem with it a while back. Just loaded it up, installed the latest patch, and seeing latency around 60-70ms.
Enterprise Architect - Network & OSS
Plusnet Technology
Re: Does anyone play World Of Tanks?
29-05-2013 5:57 PM
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Re: Does anyone play World Of Tanks?
29-05-2013 10:57 PM
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Re: Does anyone play World Of Tanks?
31-05-2013 9:32 AM
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Re: Does anyone play World Of Tanks?
31-05-2013 11:38 AM
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Why can't this be requested in the help assistant where it asks for the server IP's and port numbers e.t.c? Just another layer of delay as the support guy has to email me to tell me the details they requested are no good on their own /facepalm
Anyway never mind, I have no time to be fiddling around with Wireshark this week or next, so I guess I'll have to wait.
@Adam Thanks!
Edit: Perhaps someone could update the instructions for adding a game to include the fact that a Wireshark capture is apparently essential, but not quite essential enough to be included in the list

Re: Does anyone play World Of Tanks?
31-05-2013 3:27 PM
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Re: Does anyone play World Of Tanks?
04-06-2013 3:31 PM
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Enterprise Architect - Network & OSS
Plusnet Technology
Re: Does anyone play World Of Tanks?
06-06-2013 3:05 PM
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I play it all the time and have done now for over 2 years.
Ping on Plusnet on EU2 is normally 30 to 60 and EU1 50 to 80. Both of these are very very playable and I never really suffer lag.
My brother plays as well and when on the same sessions our pings are very similar and he has a 20 meg Virgin cable connection, mine is 6 meg copper

Slightly off topic but I also play the US server from time to time and the ping is in the 120s which is still playable.
Loon (in game as well)
Re: Does anyone play World Of Tanks?
08-06-2013 11:56 PM
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I never actually had any problems that I noticed, I just wanted to make sure the system was treating my game packets fairly

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