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playing games online behind router

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playing games online behind router

l share a plusnet connection with my brother using a binatone 2100 router/modem and when i have tried to play a game online i cant connect to server at other end.the game i have tried is virtua pool3 i went on the help and it says it needs 9 ports opened i am running norton firewall but not xp one.I allowed access on norton and opened ports on it ive tried going into router config and port forwarding using ip addresses but still no luck i dont know what to do so any help would be appreciated . i am not very streetwise when it comes to pcs and dont want to start messing about but im desperate to play games online

thanks
3 REPLIES
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playing games online behind router

I have no idea, you tried disabling norton?
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playing games online behind router

tried all that still nothing
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playing games online behind router

I am good to you here is the answer

Connecting Online Through a Firewall or Proxy Server

If you connect to the Internet through a firewall or proxy server you might have problems playing a remote game against an opponent on the Internet due to the firewall or proxy server. Your firewall or proxy server might need to be configured for Virtual Pool 3 in order for remote Internet play to work. The following table (from the Microsoft
DirectX SDK help file) gives your firewall administrator the information needed to configure your firewall.

Connection Client configuration Host configuration
Initial TCP Connection 47624 Outbound 47624 Inbound
Subsequent Inbound TCP Connections 2300-2400 2300-2400
Subsequent Outbound TCP Connections 2300-2400 2300-2400
Subsequent Inbound UDP Connections 2300-2400 2300-2400
Subsequent Outbound UDP Connections 2300-2400 2300-2400

How to configure Sygate 3.1 from Sybergen Networks if you want to join games (connect to games created by someone else):

Add the following lines to the Sygate apprule.cfg file after the line containing the comment ## USER DEFINITION ##. Make sure that the ports mapped here don't conflict with other game rules already defined. If there is a conflict you can comment out the other rules if they are not needed, or one set of rules might work for both applications.

# Virtual Pool 3 Client
:INIT "Virtual Pool 3 Client"
OUT TCP 47624 47624 0.0.0.0 0 R
:SUB
IN TCP 47624 47624 0.0.0.0 0 0 AD
IN TCP 2300 2400 0.0.0.0 0 0 AD
IN UDP 2300 2400 0.0.0.0 0 0 AD
OUT TCP 2300 2400 0.0.0.0 0
OUT UDP 2300 2400 0.0.0.0 0
:END


How to configure Sygate 3.1 from Sybergen Networks if you want to host games (be the game creator):

Add the following lines to the Sygate apprule.cfg file after the line containing the comment ## USER DEFINITION ##. Make sure that the ports mapped here don't conflict with other game rules already defined. If there is a conflict you can comment out the other rules if they are not
needed, or one set of rules might work for both applications.

# Virtual Pool 3 Server
:INIT "Virtual Pool 3 Server"
IN TCP 47624 47624 192.168.0.1 0 0 A
:SUB
IN TCP 2300 2400 0.0.0.0 0 0 AD
IN UDP 2300 2400 0.0.0.0 0 0 AD
OUT TCP 47624 47624 0.0.0.0 0 R
OUT TCP 2300 2400 0.0.0.0 0
OUT UDP 2300 2400 0.0.0.0 0
:END


How to configure Microsoft Proxy Server 2.0 if you want to join games (connect to a game created by someone else): (from the Microsoft DirectX SDK help file)
Example of a Microsoft Proxy Server 2.0 Configuration:
Internet Service Manager, Windows Sockets Proxy service: Service Properties
Add protocol "DirectPlay (client)" under Protocols tab.
Initial connection
47624 TCP Outbound
Subsequent connections
2300-2400 TCP Inbound
2300-2400 TCP Outbound
2300-2400 UDP Inbound
2300-2400 UDP Outbound
Give appropriate permissions to "DirectPlay (client)" under Permissions tab.
Add to file "mspclnt.ini", which is in the C:\Msp\Clients folder by default.
[Common Configuration]
RemoteBindUdpPorts=2300-2400
ServerBindTcpPorts=2300-2400
KillOldSession=1


How to configure Microsoft Proxy Server 2.0 if you want to host games (be the game creator): (from the Microsoft DirectX SDK help file)
Theoretical Microsoft Proxy Server 2.0 configuration:
Internet Service Manager, Windows Sockets Proxy service: Service Properties
Add protocol "DirectPlay (host)" under Protocols tab.
Initial connection
47624 TCP Inbound
Subsequent connections
2300-2400 TCP Inbound
2300-2400 TCP Outbound
2300-2400 UDP Inbound
2300-2400 UDP Outbound
Give appropriate permissions to "DirectPlay (host)" under Permissions tab.
Add to file "mspclnt.ini", which is in the C:\Msp\Clients folder by default.
[Common Configuration]
RemoteBindUdpPorts=2300-2400
ServerBindTcpPorts=2300-2400
KillOldSession=1