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Packet Loss and Latency Spikes In The game Bloodline Champions
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Packet Loss and Latency Spikes In The game Bloodline Champions
11-03-2012 11:25 PM
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Hi i've been playing Bloodline Champions (PC) for a year now with little to no problems regarding latency and packetloss. The game largly relies on latency/ping to do good in just like other games like call of duty etc. But during the last week I keep getting random packet loss and latency spikes. The games had problem with packet loss before but i have'nt occurred any of it till now which questions if its something to do with my line or not. Is there anyway to prioritise this game over other things.
Heres a Winmtr of routing and packetloss, i'm no tech guy the % of packet loss is huge which should make this game unplayable but its not ? i just get random huge amounts at random times. Correct me if i'm wrong. Help truly appreciated!
|------------------------------------------------------------------------------------------|
| WinMTR statistics |
| Host - % | Sent | Recv | Best | Avrg | Wrst | Last |
|------------------------------------------------|------|------|------|------|------|------|
| dsldevice.lan - 0 | 450 | 450 | 2 | 46 | 100 | 27 |
| lo0-central4.pcl-ag03.plus.net - 2 | 431 | 426 | 0 | 39 | 430 | 40 |
| gi7-24-342.pcl-gw02.plus.net - 31 | 202 | 141 | 35 | 62 | 567 | 37 |
| po4.pcl-gw01.plus.net - 77 | 110 | 26 | 0 | 51 | 244 | 51 |
| ae3.pcl-cr01.plus.net - 67 | 122 | 41 | 0 | 44 | 110 | 36 |
| xe-11-1-0.edge3.London2.Level3.net - 48 | 154 | 81 | 0 | 44 | 101 | 36 |
| ae-32-56.ebr2.London2.Level3.net - 73 | 114 | 31 | 0 | 47 | 113 | 41 |
| ae-3-3.ebr1.London1.Level3.net - 74 | 115 | 31 | 0 | 42 | 82 | 38 |
| vlan104.ebr2.London1.Level3.net - 81 | 106 | 21 | 0 | 47 | 99 | 39 |
| ae-45-45.ebr2.Amsterdam1.Level3.net - 77 | 110 | 26 | 0 | 48 | 100 | 44 |
| ae-1-100.ebr1.Amsterdam1.Level3.net - 73 | 114 | 31 | 0 | 50 | 87 | 45 |
| ae-47-47.ebr2.Dusseldorf1.Level3.net - 89 | 98 | 11 | 0 | 56 | 127 | 47 |
| ae-21-21.ebr1.Dusseldorf1.Level3.net - 71 | 117 | 34 | 0 | 53 | 64 | 49 |
| ae-1-7.bar1.Copenhagen1.Level3.net - 99 | 90 | 1 | 0 | 101 | 101 | 101 |
| ae-0-10.bar1.Copenhagen2.Level3.net - 94 | 94 | 6 | 0 | 67 | 101 | 61 |
| ae-2-7.bar1.Stockholm1.Level3.net - 99 | 90 | 1 | 0 | 99 | 99 | 99 |
| 213.242.110.138 - 99 | 90 | 1 | 0 | 92 | 92 | 92 |
| s5-sto.game-hosting.com - 99 | 90 | 1 | 0 | 139 | 139 | 139 |
| 37.18.208.34 - 99 | 90 | 1 | 0 | 87 | 87 | 87 |
|________________________________________________|______|______|______|______|______|______|
WinMTR v0.92 GPL V2 by Appnor MSP - Fully Managed Hosting & Cloud Provider
Heres a Winmtr of routing and packetloss, i'm no tech guy the % of packet loss is huge which should make this game unplayable but its not ? i just get random huge amounts at random times. Correct me if i'm wrong. Help truly appreciated!
|------------------------------------------------------------------------------------------|
| WinMTR statistics |
| Host - % | Sent | Recv | Best | Avrg | Wrst | Last |
|------------------------------------------------|------|------|------|------|------|------|
| dsldevice.lan - 0 | 450 | 450 | 2 | 46 | 100 | 27 |
| lo0-central4.pcl-ag03.plus.net - 2 | 431 | 426 | 0 | 39 | 430 | 40 |
| gi7-24-342.pcl-gw02.plus.net - 31 | 202 | 141 | 35 | 62 | 567 | 37 |
| po4.pcl-gw01.plus.net - 77 | 110 | 26 | 0 | 51 | 244 | 51 |
| ae3.pcl-cr01.plus.net - 67 | 122 | 41 | 0 | 44 | 110 | 36 |
| xe-11-1-0.edge3.London2.Level3.net - 48 | 154 | 81 | 0 | 44 | 101 | 36 |
| ae-32-56.ebr2.London2.Level3.net - 73 | 114 | 31 | 0 | 47 | 113 | 41 |
| ae-3-3.ebr1.London1.Level3.net - 74 | 115 | 31 | 0 | 42 | 82 | 38 |
| vlan104.ebr2.London1.Level3.net - 81 | 106 | 21 | 0 | 47 | 99 | 39 |
| ae-45-45.ebr2.Amsterdam1.Level3.net - 77 | 110 | 26 | 0 | 48 | 100 | 44 |
| ae-1-100.ebr1.Amsterdam1.Level3.net - 73 | 114 | 31 | 0 | 50 | 87 | 45 |
| ae-47-47.ebr2.Dusseldorf1.Level3.net - 89 | 98 | 11 | 0 | 56 | 127 | 47 |
| ae-21-21.ebr1.Dusseldorf1.Level3.net - 71 | 117 | 34 | 0 | 53 | 64 | 49 |
| ae-1-7.bar1.Copenhagen1.Level3.net - 99 | 90 | 1 | 0 | 101 | 101 | 101 |
| ae-0-10.bar1.Copenhagen2.Level3.net - 94 | 94 | 6 | 0 | 67 | 101 | 61 |
| ae-2-7.bar1.Stockholm1.Level3.net - 99 | 90 | 1 | 0 | 99 | 99 | 99 |
| 213.242.110.138 - 99 | 90 | 1 | 0 | 92 | 92 | 92 |
| s5-sto.game-hosting.com - 99 | 90 | 1 | 0 | 139 | 139 | 139 |
| 37.18.208.34 - 99 | 90 | 1 | 0 | 87 | 87 | 87 |
|________________________________________________|______|______|______|______|______|______|
WinMTR v0.92 GPL V2 by Appnor MSP - Fully Managed Hosting & Cloud Provider
Message 1 of 4
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Re: Packet Loss and Latency Spikes In The game Bloodline Champions
12-03-2012 4:16 PM
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mod:note
bumping of threads is against the link:rules. Please refrain from doing so.
bumping of threads is against the link:rules. Please refrain from doing so.
Customer / Moderator
If it helped click the thumb
If it fixed it click 'This fixed my problem'
If it helped click the thumb
If it fixed it click 'This fixed my problem'
Message 2 of 4
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Re: Packet Loss and Latency Spikes In The game Bloodline Champions
12-03-2012 4:17 PM
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Have you tried running wireshark to determine if the traffic is prioritised correctly. That would be the first step for the investigation
Customer / Moderator
If it helped click the thumb
If it fixed it click 'This fixed my problem'
If it helped click the thumb
If it fixed it click 'This fixed my problem'
Message 3 of 4
(495 Views)
Re: Packet Loss and Latency Spikes In The game Bloodline Champions
12-03-2012 4:29 PM
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HI Getho008,
Are you using it wired or wireless/ If it's wireless it could be interference. I've just ran some checks on your line and it looks really stable. The upstream result isn't quite what I'd expect but nothing serious. Do you have a test socket you can use? Can you plug your telephone into the test socket by itself and run a quiet line test? You can do this by dialling 17070 option 2.
Jojo
Are you using it wired or wireless/ If it's wireless it could be interference. I've just ran some checks on your line and it looks really stable. The upstream result isn't quite what I'd expect but nothing serious. Do you have a test socket you can use? Can you plug your telephone into the test socket by itself and run a quiet line test? You can do this by dialling 17070 option 2.
Jojo
Message 4 of 4
(495 Views)
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- Re: Packet Loss and Latency Spikes In The game Blo...