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    <title>topic Re: Guild Wars 2- Priority Traffic Required in Gaming</title>
    <link>https://community.plus.net/t5/Gaming/Guild-Wars-2-Priority-Traffic-Required/m-p/1031030#M14113</link>
    <description>Yes - I'm on the US servers.&amp;nbsp; The lag experienced is packet loss (retransmitted fast packets and fragmented packets) causing lag from wireshark capture traces which I have.&amp;nbsp; Any suggestions on how to lower the number of lost/retransmitted packets would be appreciated.</description>
    <pubDate>Thu, 24 Oct 2013 11:06:50 GMT</pubDate>
    <dc:creator>B2Dust</dc:creator>
    <dc:date>2013-10-24T11:06:50Z</dc:date>
    <item>
      <title>Guild Wars 2- Priority Traffic Required</title>
      <link>https://community.plus.net/t5/Gaming/Guild-Wars-2-Priority-Traffic-Required/m-p/1031028#M14111</link>
      <description>Hi All,&lt;BR /&gt;Please find enclosed a full list of IP Addresses used by ARENANET - which can be used for GW2.&lt;BR /&gt;Guild Wars 2 requires TCP ports 80, 443, 6112 and port 6600 be fully unrestricted and accessible, both inbound and outbound.&lt;BR /&gt;Can we please ensure that this traffic is giving a 'gaming' profile for Pro users - currently there is an excessive amount of in-game lag/latency whilst using this product.&lt;BR /&gt;&lt;I&gt;FULL IP Address list below:&lt;/I&gt;&lt;BR /&gt;Guildwars 2:&amp;nbsp; (These are the game servers for both EU and US Players - not the login servers)&lt;BR /&gt;&lt;B&gt;NC INTERACTIVE, INC:64.25.32.0-64.25.47.255&amp;nbsp; (US)&lt;/B&gt;&lt;BR /&gt;Other Servers:&lt;BR /&gt;SBL-MAL,secure2-ncsoft.com:199.101.28.20-199.101.28.20&lt;BR /&gt;SBL-MAL,secure.ncncsoft.com:69.43.161.174-69.43.161.174&lt;BR /&gt;SBL-MAL,ukncsoft.com:208.73.211.152-208.73.211.152&lt;BR /&gt;level1&lt;BR /&gt;NCsoft:61.152.151.0-61.152.151.255&lt;BR /&gt;NCSOFT CORPORATION:63.88.65.48-63.88.65.55&lt;BR /&gt;NCSOFT Austin:63.110.21.0-63.110.21.255&lt;BR /&gt;NCSoft Corp:64.154.197.0-64.154.197.255&lt;BR /&gt;NCSOFT Austin:65.196.167.128-65.196.167.135&lt;BR /&gt;NCSOFT Austin:65.200.33.0-65.200.33.255&lt;BR /&gt;NCSOFT Austin:65.205.186.0-65.205.186.255&lt;BR /&gt;NCSOFT Austin:65.207.130.0-65.207.131.255&lt;BR /&gt;NCSOFT CORPORATION:65.213.248.8-65.213.248.15&lt;BR /&gt;NCSOFT CORPORATION:65.214.129.248-65.214.129.255&lt;BR /&gt;General Corporate Ranges&lt;BR /&gt;CMFC Financsoftware GmbH, D-30559 Hannover:195.143.0.140-195.143.0.143&lt;BR /&gt;Search results for PlayNC *Used to buy stuff in-game*&lt;BR /&gt;level1&lt;BR /&gt;store.plaync.com:209.197.69.14-209.197.69.14&lt;BR /&gt;Search results for guildwars&lt;BR /&gt;Prime&lt;BR /&gt;SBL-PROXIES,wowguildwars.com:199.101.28.20-199.101.28.20&lt;BR /&gt;&lt;BR /&gt;I have also attached a typical traceroute (via ping plotter) which shows an approx ping of 140ms.&lt;BR /&gt;I am often experiencing high-packet loss (up to 60%) on numerous edge routers in Dallas which seems to cause frequent disconects (on the 64.25.38.X - X) range.&lt;BR /&gt;&lt;BR /&gt;If others could also traceroute/pingplot to these servers it would be appreciated (a number of EU Players are reporting major packet loss and disconnects via Level 3 routers in Dallas).&amp;nbsp; Packet loss is generally running highest between the hours of 6pm UK -&amp;gt; Midnight.&lt;BR /&gt;&lt;BR /&gt;Thanks,&lt;BR /&gt;B2Dust</description>
      <pubDate>Wed, 09 Oct 2013 12:06:02 GMT</pubDate>
      <guid>https://community.plus.net/t5/Gaming/Guild-Wars-2-Priority-Traffic-Required/m-p/1031028#M14111</guid>
      <dc:creator>B2Dust</dc:creator>
      <dc:date>2013-10-09T12:06:02Z</dc:date>
    </item>
    <item>
      <title>Re: Guild Wars 2- Priority Traffic Required</title>
      <link>https://community.plus.net/t5/Gaming/Guild-Wars-2-Priority-Traffic-Required/m-p/1031029#M14112</link>
      <description>I don't play in US servers but I'm seeing a lot of lag in all games at those times. Not sure how long this been going on as I've been working at these times up until now.&lt;BR /&gt;I haven't DC'ed from GW2 in a while but a lot of steam games are because steam losses connection. Some games that use VAC for instance are dependent of steam being online just crash because steam has to log-in by witch point the game has already timed out or a VAC violation has occurred.&lt;BR /&gt;Maybe a steam server I'm connected to is hosted in the US!?!</description>
      <pubDate>Thu, 10 Oct 2013 07:38:47 GMT</pubDate>
      <guid>https://community.plus.net/t5/Gaming/Guild-Wars-2-Priority-Traffic-Required/m-p/1031029#M14112</guid>
      <dc:creator>Blim</dc:creator>
      <dc:date>2013-10-10T07:38:47Z</dc:date>
    </item>
    <item>
      <title>Re: Guild Wars 2- Priority Traffic Required</title>
      <link>https://community.plus.net/t5/Gaming/Guild-Wars-2-Priority-Traffic-Required/m-p/1031030#M14113</link>
      <description>Yes - I'm on the US servers.&amp;nbsp; The lag experienced is packet loss (retransmitted fast packets and fragmented packets) causing lag from wireshark capture traces which I have.&amp;nbsp; Any suggestions on how to lower the number of lost/retransmitted packets would be appreciated.</description>
      <pubDate>Thu, 24 Oct 2013 11:06:50 GMT</pubDate>
      <guid>https://community.plus.net/t5/Gaming/Guild-Wars-2-Priority-Traffic-Required/m-p/1031030#M14113</guid>
      <dc:creator>B2Dust</dc:creator>
      <dc:date>2013-10-24T11:06:50Z</dc:date>
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